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Knights Challenge 2010 - Tournament Rules
Playing Rules
- HC and GTHL Rules apply except where noted below.
- All major infractions occurring during the tournament will be reported to the discipline committee for further action if necessary and the committee will have the final say as to what penalty applies.
- No Time outs allowed in any game including O/T in playoffs
Mandatory Player Equipment
- Players must wear the equipment (mouth guards, neck guards etc.) as required by their own League
Procedures
- Teams are to register at the tournament office at least 45 minutes before their first game.
- Please present branch permission forms, together with copies of player
certificates and team official cards or approved rosters from an approved HC
affiliate for the current season. This would also include any affiliated players
- Teams must be ready to play 15 minutes before scheduled game times.
Eligible Players
- All players on approved HC or USA Hockey cards are eligible.
- Affiliated Players are allowed subject to above, provided they are added to the roster before the first game.
- HC/GTHL regulations apply regarding maximum number of players to be dressed i.e. teams from minor atom to and including peewee may dress a maximum of 17 registered players. Teams from minor bantam to minor midget may dress a maximum 17 players or if the team has registered 18 or 19 players, then the maximum number of players that such team may dress shall be equal to the number of players that the team has registered, provided further that affiliated players may only be dressed and will only be eligible to bring the number of dressed players up to 17. Teams in the midget division may dress a maximum of 19 players.
Protests
- No protests are permitted. The referee's and/or tournament committee's decisions are final.
Game Times(all stop time) 
|
|
Period 1 |
Period 2 |
Period 3 |
| Minor Atom thru Major Peewee |
10 |
10 |
10 |
| Minor Bantam thru Major Midget |
12 |
12 |
12 |
*The clock will run in the third period if there is a five-goal spread. Stop time will resume if the spread is reduced to three (3).
Format
- 8 teams (2 groups of 4) in each age category. Round robin within each group. Top 2 in each group advance to semi finals. You will play 1 game on Friday, 2 on Saturday, with the Semis & Finals on Sunday.
Scoring
- The North York Knights Challenge 2010 tournament will use the following point structure for round robin play:
2 points for win: 1 point for tie: 0 points for loss.
Tie Breaking Formula
- Ties in standings will be broken as indicated below.
- All playoff games will go to overtime in the case of a tie.
- To decide playoff positions, a tie in standings, after the 3 game guarantee, will be
broken as follows:
Two teams tied
- Record against other team involved (head to head).
- Total of goals for and against divided into goals for with the highest percentage (to three decimal places) winning, all games in round robin play taken into account. For this calculation, results will be recorded with a maximum goal differential of 5 e.g. actual score of 9-2 is recorded as 7-2
- Least goals against
- Most goals for (using recorded score as in b) above)
- Team with the least number of penalty minutes
- Earliest goal scored in the tournament
- Coin toss.
Three, or more, teams tied
- Total of goals for and against divided into goals for with the highest percentage (to three decimal places) winning, all games in round robin play taken into account. For this calculation, results will be recorded with a maximum goal differential of 5 e.g. actual score of 9-3 is recorded as 8-3
- Least goals against
- Most goals for (using recorded score as in a) above.
- Team with the least number of penalty minutes
- Earliest goal scored in the tournament
- Coin toss
*If the preceding exercise establishes a team with the higher position, the remaining teams in the tie-breaking exercise are considered still tied. Depending on the number still tied, the tie-breaking procedure returns to the start of the appropriate tie-breaker formula
(2-team or 3-team formula).
.
Overtime
- If a playoff game is tied at the end of regulation time, a sudden death period will be
played starting with 4 on 4, with 1 player being removed every 4 minutes. At each 4
minute interval, the buzzer will sound and play will be stopped to allow for the removal
of a player until two skaters per team remain on the ice. Overtime will continue with
two skaters per team until a winner is declared.
- A second penalty incurred when each team has only 2 skaters will result in the
unpenalized team adding a player. This player plus the penalized player will be removed
at the first whistle after the expiration of the penalty
In case of a curfew due to expiration of ice permits, the decision of the tournament
committee will be final.
Awards
A team trophy will be awarded to the championship team. All players on the championship and finalist teams will receive individual awards.
2010 Tournament Application Request - Apply Now!
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